Steph wong

Design Engineer | Product Design + Full-Stack Engineering

About Me


Hands-on Design Engineer specializing in the interaction layer: design systems, motion, and front-end architecture. I work across the full design-to-code process, from interaction design in Figma through production implementation in React and Flutter. Most recently, I co-founded a mental health gaming company, taking a clinically grounded CBT-I sleep app from zero to 30,000 users, a National Sleep Foundation award, and acquisition.

Experience


Design Engineer | Steph Wong Studio

May 2026–Present

  • Actia AI: Designed and shipped the brand, marketing site, and production component library for an AI agent platform spanning voice, chat, and email.
  • DiveDeskPro: Designing and building a dive-shop POS platform end to end, from data model and product architecture through interface design and production implementation.

Revery Labs / MHASF / Mindlab Corporation

Apr 2021–May 2026

Co-founded Revery Labs, acquired by MHASF and subsequently continued under Mindlab Corporation.

Head of Design | Mindlab Corporation

Aug 2025–May 2026

  • Grew monthly subscription revenue 30% by redesigning and shipping the paywall and value-progression flow end to end, from concept through prototype to production code.
  • Expanded Pocket Kado from four to eight languages by rebuilding layout, typography, and component behavior for RTL languages and string expansion.
  • Drove 1,000 organic new users in the UAE following the localization release.

Creative Director | MHASF

Oct 2024–Aug 2025

  • Led an organizational rebrand across 5 departments, building the shared design system and component patterns that carried it into digital experiences and product surfaces.

Co-Founder & CTO | Revery Labs

Apr 2021–Sep 2024

  • Founded and shipped Pocket Kado, a CBT-I sleep therapy app built as a mobile game. Wrote the first production code and owned design and engineering from concept to launch, the 2023 National Sleep Foundation SleepTech Award, and acquisition.
  • Raised D7 retention from 2.6% to 18.7% and DAU/WAU to 61% by rebuilding the core interaction model around user research, the CBT-I protocol, behavioral science, and game mechanics.
  • Architected the Flutter front end and led four engineers, staying hands-on in the codebase from feature definition through release.
  • Owned the design system end to end: a 30+ state Rive motion system and an 80+ component production UI library that every app surface was built from.
  • Grew Pocket Kado to 30,000 users, translating a clinical CBT-I protocol co-developed with Dr. Fiona Barwick (Stanford Medicine) into a nightly-use production experience.

Engineering Team Lead | Wavely

Jul 2020–Apr 2021

  • Shipped full-stack features for a chat interface in hiring software, using TypeScript, Next.js, and React.
  • Led sprint planning and technical execution across the team, writing the technical specs that took features from definition to release.

Software Engineer | Lever

Jul 2018–May 2020

  • Built full-stack features in CoffeeScript, Node.js, MongoDB, and DerbyJS with PMs and designers, sustaining 80%+ test coverage through consistent reviews and writing tests.

Skills


Product Design

Design systems · Component architecture · Motion and micro-interaction design · Rapid coded prototyping · Accessibility and WCAG compliance · Figma

Front-End Engineering

TypeScript · JavaScript · React · Next.js · HTML · CSS · Tailwind CSS · Flutter · Dart · Rive

AI-Assisted Development

Claude Code · Codex · Cursor · Figma Make · Replit

Back-End Engineering

Node.js · PostgreSQL · Firebase · Supabase · Clerk · MongoDB

Leadership

Product strategy · Cross-functional leadership · Stakeholder alignment · Brand and creative direction

Education


BA in Design & Visual Communications | University of California, Davis

2014

BA in Evolution, Ecology & Biodiversity | University of California, Davis

2014